Bg1 unfinished business11/21/2023 ![]() ~NTOTSC/NTOTSC.TP2~ #0 #0 // Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET: 5.0.0 ~GORIONSDREAM/SETUP-GORIONSDREAM.TP2~ #0 #0 // Gorion's Dream Restored: V0.9 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #16 // Captain Corwin Is in the Palace: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #15 // Fenster the Palace Healer Is in the Palace: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #14 // Korlasz' Dungeon is in BG1: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #13 // Skip Thieves' Maze Once After Sarevok's Death: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #12 // Denkod in Thieves' Guild Comments on Sarevok's Death: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #11 // Ophyllis the Treasurer is Inside Palace Dungeon: 12 ![]() ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #10 // First Refugees Come to Baldur's Gate: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #8 // Elminster Makes an Appearance -> jastey's Version: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #7 // Flaming Fist After Final Fight: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #6 // Duke Eltan Is in the Palace: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #5 // Imoen and Duke Jannath (Imoen Gets Residence Inside Palace): 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #4 // Sarevok's Sword: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #3 // Sarevok's Unique Items: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #2 // Short Public Hero Tribute: 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #1 // More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace): 12 ~C#ENDLESSBG1/C#ENDLESSBG1.TP2~ #0 #0 // Endless BG1: Main Component (Required): 12 ~BST/SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.7 ~BGQE/SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #8 // Many Little Paws: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter.: v25.5 ~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.5 ~AC_QUEST/AC_QUEST.TP2~ #1 #9 // The Serpents of Abbathor: 4.3 ~AC_QUEST/AC_QUEST.TP2~ #1 #7 // A Home for the Gibberlings: 4.3 ~AC_QUEST/AC_QUEST.TP2~ #1 #6 // The Great Carlini: 4.3 ![]() ~AC_QUEST/AC_QUEST.TP2~ #1 #4 // Of Wolves and Men -> Quest uses hut near Thalantyr in High Hedge.: 4.3 ~AC_QUEST/AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 4.3 ~DLCMERGER/DLCMERGER.TP2~ #0 #1 // Merge DLC into game -> Merge "Siege of Dragonspear" DLC: 1.3 ~TP2_File~ #language_number #component_number // Component Name The top of the file is the 'oldest' mod Can't imagine not playing without 'em now. Suggest some additional gameplay tweaks, including Spell Revisions Revised, Item Revision Revised, Scales of Balance, Song & Silence, and Rogue Rebalancing.No NPC mods? So many to choose (Finch, Valerie, and Brandock are my favs).All that additional banter from the banter mods would drive me up a wall - You might spend the entire game hitting the key to "next" thru the dialogue.With all those quest mods, you have to add an XP reducer, such as EET Tweaks, to keep the game in check.Gorgon's Eye: In my humble opinion, the mod is too new (released 8/26) sure you want to roll the dice with something so untested?.There was also something else wrong with it, but can't recall specifics. Dark Side of Sword Coast: Automatically adds some unbalanced spells and goodies.Dark Horizons: I seem to recall balance issues either overpowered enemies at the very beginning or in the Mines, and overpowered treasure.I know that 2 Garrick's mods are not working together and will select the best one based on your opinion. I kindly ask veterans of the game to look into my order and provide your advice, insights or any comments on it. I tried to build proper mod installation order based on mod's readmes, infromation on this forum, etc. I'm going to start my new BG1EE & SOD run with bunch of mods like GUI improvement, new quests, NPC extensions, tweaks.
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